

Mutts
Gameplay Ability System
unreal

Spiritual Swords
Summon multiple homing swords that hits multiple times on target enemy

Spiritual Zone
After a short channel, create a spiritual zone that continuously recovers mana while within the zone


Spinning Sword
Throws a spinning sword at target location, continuously dealing damage for the duration
Self Shield
Create a shield that blocks a fixed amount of damage in a short duration

​Roll
Dodge and roll a short distance


Skill Tree
Drag and Drop
Hover info box
Skill Level Up
Skill lock/prerequisite
Cooldown display
KeyBinding

Inventory System
Equipment System
Drag and Drop
Hover info box
Equipment types
Item types
Equipment Attribute Changes
Forest Guardian
Ai Behavior and Abilities

Claw
Walks within range and deal damage to an area in front

Wind Tornado
Spawn multiple tornadoes that diminishes based on distance traveled

Leap
Perform a leap towards the target location when the target is a set distance away

Discharge
Perform a super knockback when the target is within a set distance
Ai Behavior Tree
Incorporated Gameplay Abilities


Dialogue System
implemented Articy Draft X into the pipeline



Branching Dialogue
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